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24 Hour Sniper Adventure Challenge
Mudinyeri:
Anyone done anything like this ... or have an interest in doing so?
http://competition-dynamics.com/24-hour-sniper-adventure-challenge-2012/
--- Quote ---This event is an adventure race involving: land navigation; practical shooting with long-range rifle, carbine, and pistols; fieldcraft; problem solving; and other related tasks.
Two-man teams will be required to navigate at least 30 miles on foot to complete the course. Along the way, there will be a series of tasks to accomplish to gain additional points. These tasks may include: shooting problems with long-range rifle, carbine, and pistols; problem-solving; physical challenges; fieldcraft; communication; target recognition; memory; and other tasks.
Teams must carry all the gear they use to complete land navigation and all tasks, though it may be abandoned at any time. Teams must carry one long-range rifle, one carbine, and two pistols for the entire course. There will be a "packing list" for safety items only. All other gear is left to the discretion of the team based on the task briefing. This information will be posted to this web site far in advance of the match date.
--- End quote ---
--- Quote ---•Match duration: roughly 2 days
•Baseline land navigation of roughly 30 miles
•Bonus land-navigation points additional roughly 6 miles
•Extremely rough high desert terrain
•GPS prohibited for land nav - Required to bring as emergency equipment
•No support crew will be permitted.
•Field shooting challenges include long-range shooting, precision shooting, assault stages, target identification and shoot/no-shoot decisions, and related problems
•Approximate maximum target distances: rifle 1200 yards; carbine 500; pistol 100
•Unknown, various, and non-standard target sizes
•Max long-range rifle caliber .338 LM, minimum 6mm
•Max carbine caliber, .300WSM; max barrel length 20 inches (not including suppressor), minimum caliber .223
•You will not need special gear for technical climbing
•Tests may include basic lock picking, pad locks, combo locks and hand cuffs. Also knots.
•Night vision optics not required and not permitted
•Challenges may be taken in any order in accordance with land nav directions, including whether a challenge is taken during daylight hours
•Almost all targetry will be reactive armor steel plate
•Round count (minimums): Long-range rifle: approx 50; carbine: approx 100; pistol: approx 100.
•Cost: $585 per team.
•Refundable deposit of approx $130 required for issued radio gear. Cash or check at match check-in, full refund upon return of radio.
--- End quote ---
I might be done at the lock picking! :o
RobertH:
this sounds really cool, but i think i'd get smoked. seems like a fun challenge though.
lock picking: http://www.itstactical.com/topics/skillcom/lock-picking/
bullit:
The Marine Corps will allow you to do this "for free". Even pay you. Just report to your local recruiting station for more info. Semper Fi.
Mudinyeri:
--- Quote from: bullit on January 30, 2012, 11:40:28 AM ---The Marine Corps will allow you to do this "for free". Even pay you. Just report to your local recruiting station for more info. Semper Fi.
--- End quote ---
Not at my age, they won't. :D
JTH:
Looks like a ton of fun, doesn't it?
[sigh] I don't have the time. (Or sufficient training!) But I'd love to try it.
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