Get out your bug repellant spray.....
There is an IDPA Nebraska Indoor "BUG" Match scheduled for Saturday, January 10, 2015 at Thunder Alley Indoor Shooting Range in Lincoln, NE.
Match runs from 8:30am-11:00am. A very SHORT briefing and walkthrough will be at 8:15am (Read the IDPA BUG Match rules below carefully as we will NOT be taking up the walkthrough/briefing time to review the rules).
For those who do not register online by the 5:00pm CST deadline, they can register on-site at Thunder Alley beginning at 7:45am on the day of the match.
Fee is $10 for non-members of Thunder Alley and $5 for members.
Since this match is a formal IDPA match (i.e., it is listed on the IDPA website, and scores for current IDPA members get posted to the IDPA website), there will only be one gun entry allowed for the match when registering online at
http://www.idpamatchsignup.com?matchid=1B2555C7-5896-4CC0-A367-458EA2FA3F94 . Depending upon the number of shooters and time remaining after the last registered shooter has shot, we may allow for a second gun to be shot for fun (i.e., not for inclusion in match scoring/posting).
Online registration will close at 5:00pm CST on Friday, January 9, 2015 (I included CST because a few folks seem to live in some other time zone and continue to register online towards midnight and even in the wee hours of the day of the match). ONLY those who have registered online by 5:00pm CST will have scoresheets prepared for when they come to Thunder Alley on Saturday morning. The on-site registrations will need to complete the scoresheet onsite.
Thanks to both bullit and jthhapkido, the following are the formal IDPA BUG match rules that have been posted in other threads on NFOA:
8.2.6. Back Up gun (BUG)
8.2.6.1. Clubs may hold BUG matches where BUG guns compete in specially designed CoFs. BUG
matches are club level only unless approved by IDPA Headquarters as a Specialty Match. To allow
semi-automatic and revolver shooters to compete equally, all CoFs for BUG matches will be limited to
five rounds per string, and firearms will start with five rounds maximum per string. No reloads may be
performed on the clock.
8.2.6.2. A BUG match could consist of one or several stages, perhaps held at the same time as a normal
club level match. A BUG stage could consist of a regular stage with a modified CoF procedure that
complies with the five rounds per string limit.
8.2.6.2.1. Handguns permitted for use in BUG matches must:
8.2.6.2.1.1. Be single action, double action, double action only, or striker fired.
8.2.6.2.1.2. Be either semi-automatic or revolver.
8.2.6.2.1.3. Be a center fire caliber
8.2.6.2.1.4. Barrel length:
8.2.6.2.1.5. Semi-automatic: 3.8” or less.
8.2.6.2.1.6. Revolver: 3” or less.
8.2.6.3. BUG Permitted Modifications (Inclusive list):
8.2.6.3.1. All BUGs- 38 -
8.2.6.3.1.1. Storage locks may be disabled or removed.
8.2.6.3.1.2. Magazine disconnects may be disabled or removed.
8.2.6.3.1.3. Lasers that are incorporated into the firearm or sights are legal if they comply with all other division rules and the laser is not activated.
8.2.6.3.2. Revolvers:
8.2.6.3.2.1. Sights may be changed to another notch and post type.
8.2.6.3.2.2. Grips to another style or material that is similar to factory configuration.
8.2.6.3.2.3. Grip tape, skateboard tape, etc. may be used.
8.2.6.3.2.4. Action work to enhance trigger pull as long as safety is maintained.
8.2.6.3.2.5. Bob hammer spur.
8.2.6.3.2.6. Chamfer cylinder.
8.2.6.3.2.7. Custom finishes.
8.2.6.3.3. Semi-Automatics:
8.2.6.3.3.1. Sights may be changed to another notch and post type.
8.2.6.3.3.2. Grips to another style or material that is similar to factory configuration.
8.2.6.3.3.3. Slip-on grip sock and/or grip tape, skateboard tape, etc.
8.2.6.3.3.4. Action work to enhance trigger pull as long as safety is maintained.
8.2.6.3.3.5. Reliability work to enhance feeding and ejection.
8.2.6.3.3.6. Internal accuracy work to include replacement of barrel with one of factory configuration.
8.2.6.3.3.7. Cone style barrels with or without a barrel bushing are permitted.
8.2.6.3.3.8. Custom finishes.
8.2.6.4. BUG Excluded Modifications (Non-Inclusive list):Refer to Non-IDPA-Legal Modifications for ALL Divisions
Let the fun begin......